ANALOG STRANGERS

An exploration in game design and development in virtual reality.

DELIVERABLE: Interaction Prototypes

Video showing off gameplay

PROJECT BRIEF

Analog Strangers is a game (currently a work in progress) that I've been developing as a way of learning to develop in 3rd-person virtual reality.

The game embraces the feeling of being both large and small simultaneously. You look over a vast miniature world, but embody a tiny, fragile character within that world.

DELIVERABLE: Concept Development

Gallery showing narrated process work.

Vignettes, Sketches

PROCESS

Some body text explaining my intent, decision-making, and process behind the Concept Development.

Maybe something about what I learned?

Maybe combine with "Visual Development" section

DELIVERABLE: Visual Development

Gallery showing narrated process work.

Vignettes, Pixel Art, 3D Models, Animation

PROCESS

Some body text explaining my intent, decision-making, and process behind the Visual Development.

Maybe something about what I learned?

  • Twitter
  • Instagram
  • Tumblr
  • SketchFab
  • Youtube